Saturday, August 4, 2012

Serial Communication Terminology

Asynchronous versus Synchronous Serial Transmission
In serial communications, the transmitting and receiving device must be synchronized to one another and use a common data rate and protocol. Synchronization allows both the transmitter and receiver to be expecting data transmission/reception at the same time.

There are two basic methods of maintaining ‘‘sync’’ between the transmitter and receiver: asynchronous and synchronous.

In an asynchronous serial communication system, such as the USART aboard theATmega16, framing bits are used at the beginning and end of a data byte. These framing bits alert the receiver that an incoming data byte has arrived and also signals the completion of the data byte reception. The data rate for an asynchronous serial system is typically much slower than the synchronous system, but it only requires a single wire between the transmitter and receiver.

A synchronous serial communication system maintains ‘‘sync’’ between the transmitter and receiver by employing a common clock between the two devices.Data bits are sent and received on the edge of the clock. This allows data transfer rates higher than with asynchronous techniques but requires two lines, data and clock, to connect the receiver and transmitter.
Baud Rate
Data transmission rates are typically specified as a baud or bits per second rate. For example, 9600 baud indicates data are being transferred at 9600 bits per second.
Full Duplex
Often, serial communication systemsmust both transmit and receive data. To do both transmission
and reception simultaneously requires separate hardware for transmission and reception. A single
duplex system has a single complement of hardware that must be switched from transmission
to reception configuration. A full duplex serial communication system has separate hardware for
transmission and reception.
Nonreturn to Zero Coding Format
There aremany different coding standards used within serial communications. The important point is the transmitter and receiver must use a common coding standard so data may be interpreted correctly at the receiving end. The Atmel ATmega16 uses a nonreturn to zero coding standard.
In nonreturn to zero, coding a logic 1 is signaled by a logic high during the entire time slot allocated for a single bit, whereas a logic 0 is signaled by a logic low during the entire time slot allocated for a single bit.
The RS-232Communication Protocol
When serial transmission occurs over a long distance, additional techniques may be used to ensure data integrity. Over long distances, logic levels degrade and may be corrupted by noise. At the receiving end, it is difficult to discern a logic high from a logic low. The RS-232 standard has been around for some time. With the RS-232 standard (EIA-232), a logic 1 is represented with a 12-VDC level, whereas a logic 0 is represented by a +12-VDC level. Chips are commonly available (e.g., MAX232) that convert the 5- and 0-V output levels from a transmitter to RS-232- compatible levels and convert back to 5- and 0-V levels at the receiver. The RS-232 standard also specifies other features for this communication protocol.
Parity
To further enhance data integrity during transmission, parity techniques may be used. Parity is an additional bit (or bits) that may be transmitted with the data byte. The ATmega16 uses a single parity bit. With a single parity bit, a single-bit error may be detected. Parity may be even or odd.

In even parity, the parity bit is set to 1 or 0, such that the number of 1’s in the data byte including the parity bit is even. Meaning number of 1’s in 8 data bit + that in parity bit must be even.
In odd parity, the parity bit is set to 1 or 0, such that the number of 1’s in the data byte including the parity bit is odd. Meaning number of 1’s in 8 data bits + that in parity bit must be odd.
At the receiver, the number of bits within a data byte including the parity bit are counted to ensure that parity has not changed, indicating an error, during transmission.

Serial Communications in AVR

Serial USART
The serial USART is used for full duplex (two-way) communication between a receiver and transmitter. This is accomplished by equipping the ATmega16 with independent hardware for the transmitter and receiver. The USART is typically used for asynchronous communication. That is, there is not a common clock between the transmitter and receiver to keep them synchronized with one another. To maintain synchronization between the transmitter and receiver, framing start and stop bits are used at the beginning and end of each data byte in a transmission sequence.

The ATmega16 USART is quite flexible. It has the capability to be set to a variety of data transmission rates known as the baud (bits per second) rate. The USART may also be set for data bit widths of 5 to 9 bits with one or two stop bits. Furthermore, the ATmega16 is equipped with a hardware-generated parity bit (even or  odd) and parity check hardware at the receiver. A single parity bit allows for the detection of a single bit error within a byte of data. The USART may also be configured to operate in a synchronous mode.
Serial Peripheral Interface
The ATmega16 SPI can also be used for two-way serial communication between a transmitter and a receiver. In the SPI system, the transmitter and receiver share a common clock source. This requires an additional clock line between the transmitter and receiver but allows for higher data transmission rates as compared with the USART.

The SPI may be viewed as a synchronous 16-bit shift register with an 8-bit half residing in the transmitter and the other 8-bit half residing in the receiver. The transmitter is designated the master because it provides the synchronizing clock source between the transmitter and the receiver. The receiver is designated as the slave.
Two-Wire Serial Interface
The TWI subsystem allows the system designer to network a number of related devices (microcontrollers, transducers, displays, memory storage, etc.) together into a system using a two-wire interconnecting scheme. The TWI allows a maximum of 128 devices to be connected together. Each device has its own unique address and may both transmit and receive over the two-wire bus at frequencies up to 400 kHz. This allows the device to freely exchange information with other devices in the network within a small area.
Analog-to-Digital Converter
The ATmega16 is equipped with an eight-channel ADC subsystem. The ADC converts an analog signal from the outside world into a binary representation suitable for use by the microcontroller. The ATmega16 ADC has 10-bit resolution. This means that an analog voltage between 0 and 5 V will be encoded into one of 1024 binary representations between (000)16 and (3FF)16. This provides the ATmega16 with a voltage resolution of approximately 4.88 mV.